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manually update canvas3d?

843799Nov 17 2001 — edited Nov 21 2001
is there a way to manually update the canvas3d, so that it renders the scene?

For some reason my canvas3d sometimes "forgets" to render after a change in the scene.

For example: my program changes some geometry depending on the size of the window, so I implement ComponentListener and react on "componentResized"

I change the geometry in my scene, but I cant see the change in my canvas3d. Especially, when the size of the window before and after differ a lot.

When I change my geometry twice upon a window-resize it works, but changing it twice shouldn't be the only way...

I cant figure it out.

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Locked due to inactivity on Dec 19 2001
Added on Nov 17 2001