manually update canvas3d?
843799Nov 17 2001 — edited Nov 21 2001is there a way to manually update the canvas3d, so that it renders the scene?
For some reason my canvas3d sometimes "forgets" to render after a change in the scene.
For example: my program changes some geometry depending on the size of the window, so I implement ComponentListener and react on "componentResized"
I change the geometry in my scene, but I cant see the change in my canvas3d. Especially, when the size of the window before and after differ a lot.
When I change my geometry twice upon a window-resize it works, but changing it twice shouldn't be the only way...
I cant figure it out.
thanks