GraphicsContext3D
843799Nov 15 2001 — edited Nov 20 2001Hi, i am just getting started on developing a java 3d application, and i was wondering if anyone knows whether GraphicsContext3D works similar as swing Graphics2d, and can i use GraphicsContext3D to draw swing objects?
for example:
public void paint(Graphics g)
{
Graphics2D g2D = (Graphics2D)g;
GraphicsContext3D g3D = (GraphicsContext3D)g2D;
OR
public void paint(Graphics g)
{
GraphicsContext3D g3D = (GraphicsContext3D)g;
I am thinking the later may work better.
If there is another way within java3d that is similar to repainting all the objects, then please say so.
:)
cheers dave