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GraphicsContext3D

843799Nov 15 2001 — edited Nov 20 2001
Hi, i am just getting started on developing a java 3d application, and i was wondering if anyone knows whether GraphicsContext3D works similar as swing Graphics2d, and can i use GraphicsContext3D to draw swing objects?

for example:

public void paint(Graphics g)
{
Graphics2D g2D = (Graphics2D)g;
GraphicsContext3D g3D = (GraphicsContext3D)g2D;

OR

public void paint(Graphics g)
{
GraphicsContext3D g3D = (GraphicsContext3D)g;


I am thinking the later may work better.

If there is another way within java3d that is similar to repainting all the objects, then please say so.

:)
cheers dave
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Added on Nov 15 2001
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