Does hardware really accelerating?
843799Dec 14 2001 — edited Dec 17 2001Hi,
I am using J3D openGL version and Matrox G400 to display terrain, which has about 50,000 triangles. The performance is not good.
Recently, I find that the the program can start with "-Dj3d.d3ddevice=hardware" parameter and the performance is improved. From the name, I guess this is for J3D D3D version. Does anyone know if there is a similar parameter for openGL device? Does J3D use hardware acceleration by default?