why would one choose to go the FXML/Controller Route vs Straight FX Code???
The only instance I have used FXML/Controller is when I was using SceneBuilder, and honestly it was more of a pain than to just hardcode things. I used to always use the Netbeans Gui Builder over just hard coding it, but FX is much easier to do things than Swing IMO.
Scene Builder is also decent at the moment, and can only do a few things. I'm hoping it gets much better with 2.0, as well as the INTEGRATION into Netbeans for 3.0, which will happen in a couple of years tho.... So maybe then we will see some good Scene Builder use, but does that mean it will all be FXML when it's integrated? Maybe auto-generated FXML, who knows.
The main point is, why use it? Is there a key use for it, or just a preferred method, as well as learning a new skillset?
Edited by: KonradZuse on Apr 1, 2013 12:08 PM