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TriangleMesh rendering problem

849958Aug 7 2014 — edited Oct 16 2014

Hi everyone,

I'm new to JavaFX and I'm exploring its 3D capabilities, and in particular the TriangleMesh visualisation.

I have developed a very basic application, based on the Molecule Sample Application provided in the examples, that read a mesh file generated by an external tool (Gmsh) and displays it. Pretty basic.

My problem is that the rendering is not what I expected (see attachement)

Capture d’écran 2014-08-07 à 15.13.05.png

My guess is that I got something wrong with the texture coordinates or the triangles orientation.

- I don't what to have textures attached to my meshes. These are 3D meshes used for scientific simulation purposes. I thus have set all texCoords to 0.

- I don't control the orientation of my triangles, they are generated by Gmsh. Their orientation is also not interesting for my end users so I would like to display all triangles the same way. I used the meshView.setCullFace(CullFace.NONE); method.

Can anyone help?

Thanks in advance,

Ben

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Locked on Nov 12 2014
Added on Aug 7 2014
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