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TCP/IP Error: socket call accept() failed

807575Aug 26 2001
Hi,

C++ 5.0 multithreaded server on solaris 2.6 crashes and throws "TCP/IP Error: socket call accept() failed" message under load conditions.

Is it possible to increase the TCP socket capacity to handle more number of open files at the application/solaris level? This is required when hundreds of requests needs the socket connection. Any pointer for the solutions is appreciated.

Thanks
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Locked on Sep 23 2001
Added on Aug 26 2001
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