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Shape 3D Custom Origon

843799Dec 10 2006 — edited Dec 10 2006
If I have a Shape3D object and I want it to rotate around it's center and not the origon of the universe, how do I go about doing that? Is there some way to set a Point3* as an origon??? I'm using a RotationInterpolator and a custom Shape3D.
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Locked on Jan 7 2007
Added on Dec 10 2006
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