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Rotate object about origin

843799Oct 11 2005 — edited Oct 11 2005
Hello,

I created a sphere and moved it to (1, 0, 0). I want to rotate the object about the origin (0, 0, 0), but I don�t know how to do it. I tried to use RotationInterpolator, but it rotated the object about (1, 0, 0).

Does any one know how I could rotate the above object around origin (0, 0, 0)? If so, are there any examples?

Thank you in advance.

Daniel
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Locked on Nov 8 2005
Added on Oct 11 2005
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