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Robotics - Inverse Kinematics

843799Feb 17 2006 — edited Feb 17 2006
Hi all,

At the moment I am modelling an industrial robot arm in Java 3D, it requires user input for the (x,y,z) coordinates, and via inverse kinematics it must work out then what the joint angles must be.

I seem to be having some pretty specific problems due to the implementation of the inverse kinematic equations -

Has anyone here had any experience in programming inverse kinematics in Java 3D?

Cheers
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Locked on Mar 17 2006
Added on Feb 17 2006
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