I'd be interested to know, if there's someone in the "Java3D" community, who's interested in participating in a flightsim project, which I develop in Java 3D.
Source and descriptions: http://www.snowraver.org/J.Plaz/Flightsim.jsf
If there is some interest, one could discuss it. One could possibly transfer the sources to sourceforge, or I could set up a CVS on my server. Also, the objects (planes, ships, vehicles) could be better - these are Autodesk 3D Studio (3ds) files. The terrain is realized with a ROAM algorithm. It once had multiplayer features (tcp/ip), which I removed. One option would be to reintroduce them using web sockets. However, there's virtually nothing you can do fast there, it's more a question of weeks or months...
Anyone interested ?
Side note: If you try to run it, its maybe safer to do it with a pure JVM without Java3D installed. The flightsim loads all librariers ( native Windows-dll's, Linux-so libs and java jar libraries by itself) For Windows, you need a 32-bit JRE, for Linux a 64-bit JRE, version 1.6 or later.
A pic:
