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How to improve Javafx 3d performance?

2678506May 22 2014 — edited May 25 2014

We are doing a visualisation tool for point cloud research project. We use 3d sphere to represent each single point and when we have large number of points to display (~40,000), the rotation becomes very lagging.

What we have tried:

  1. set JVM flag -Djavafx.animation.fullspeed=true, this helped a bit, but not significant.
  2. set JVM flag -Djavafx.autoproxy.disable=true, this did not help.
  3. set Cache to true and CacheHint to Cache.SPEED, this did not make much difference.
  4. create another thread to do the rotation, and sync back after calculation, this did not help neither.

Any help is appreciated.Thanks in advance!

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Locked on Jun 22 2014
Added on May 22 2014
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