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How to create off-screen images by Canvas in multi-thread environment

omurataFeb 25 2015 — edited Feb 25 2015

Hello everyone.

I want to create off-screen images by Canvases in multi-thread environment.

I know that I use methods of GraphicsContext2D to draw on Canvas.

Can I do this on Canvas which is not added to Scene ?

How can I get an image from a canvas after I invoke GraphicsContext2D methods?

Can I get images in multi-thread environment ?

Best regards

Tadashi Ohmura

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Locked on Mar 25 2015
Added on Feb 25 2015
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