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How are JavaFX 3D demos designed?

anouardOct 27 2011 — edited Oct 27 2011
On the web or during technical sessions at conferences, I've seen a lot of complex 3D scenes.
3D is basically supported by the Nodes of a scene graph but, as far as I know, there is no API for designing a complex 3D scene, so my question is: how are these demos designed?
Is there any advanced 3D support planed?
Thanks.
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Locked on Nov 24 2011
Added on Oct 27 2011
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