Goodbye Java3D?
843799Jun 10 2003 — edited May 24 2005With talk of j3d in a "holding pattern" and the new OpenGL bindings being introduced ( http://games.dev.java.net/ ) is it worth keeping working with Java3D for the project I'm about to start on or should I go the extra mile and just start learning OpenGL? Or just wait to see if they integrate the two a little more closely?