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Goodbye Java3D?

843799Jun 10 2003 — edited May 24 2005
With talk of j3d in a "holding pattern" and the new OpenGL bindings being introduced ( http://games.dev.java.net/ ) is it worth keeping working with Java3D for the project I'm about to start on or should I go the extra mile and just start learning OpenGL? Or just wait to see if they integrate the two a little more closely?
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Locked on Jun 21 2005
Added on Jun 10 2003
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