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Choosing a 3D Engine for Java

843799Aug 25 2003 — edited Sep 4 2003
Hi.

I've been looking at the options of 3D engines for Java. Obviously, the first place I looked was at Java3D. But I've heard that it can be slow at times - I also happen to think it is a good, high-level API.

I've looked briefly at products such as gl4java, VTK and Jazz3D.
I'd like to know some pro's and cons for Java3D, and the above, and other, engines.

What I need is X3D support, and the ability to draw shapes over a background image, and of course, for this to be fast : )

I'm hoping you can give me some idea as to which APIs are better.

thanks
james
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Locked on Oct 2 2003
Added on Aug 25 2003
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