Choosing a 3D Engine for Java
843799Aug 25 2003 — edited Sep 4 2003Hi.
I've been looking at the options of 3D engines for Java. Obviously, the first place I looked was at Java3D. But I've heard that it can be slow at times - I also happen to think it is a good, high-level API.
I've looked briefly at products such as gl4java, VTK and Jazz3D.
I'd like to know some pro's and cons for Java3D, and the above, and other, engines.
What I need is X3D support, and the ability to draw shapes over a background image, and of course, for this to be fast : )
I'm hoping you can give me some idea as to which APIs are better.
thanks
james